Placing buildings is easy enough, and the terrain will be adjusted if it’s too steep, but the costs quickly rack up if you’re not building on flat land. The large, flat concreted areas are a dead giveaway for where the game expects you to set up your farm, and there aren’t too many alternatives, unless you’re happy to build on one of your fields. When I tried out the Farm-Manager mode, I was keen to try out the new building mechanic, but quickly found that the maps (of which there are two in the base game, and a third currently as free DLC) made it obvious where you should be building your base. It’s really only for the dedicated players out there who enjoy a fair bit of grinding. The last mode, Start from Scratch is exactly what it says on the tin, giving you very little to get started with and even turning the in-game economy against you with lower crop prices. You’ll also need to decide where you base your farm, including grain storage, equipment sheds, and your farmhouse. Of course, if you’re coming from Farming Simulator 17, you might dive into Farm-Manager, where you start off with nothing but a big pile of cash that you can spend as you see fit, which now includes buying parcels of land rather than fields.
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